The Battle for Middle-earth II is a real-time strategy video game developed and published by Electronic Arts. Similar to its predecessor, the game requires that the player build a base with structures to produce units, gather resources, research upgrades, and provide defences. Units are used to attack the enemy and defend the player’s base. Players win matches by eliminating all enemy unit producing structures. Unlike the first game, the player can build an unlimited number of structures anywhere on the map, allowing for more freedom in base building and unit production. Players can build walls to defend their base; however, the walls can only be constructed within a certain proximity to the players fortress. They can also construct arrow and catapult towers on building plots around a fortress to provide defensive support and basic protection. Along with this, each factions’ fortress is uniquely equipped with a special power reached only by purchasing necessary upgrades. The game’s HUD, called the Palantír, shows the player’s hero units and their abilities, a mini-map, and objectives.
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